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The stuff I'm proud of: I was able to model the Stewart platform.

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For example, I was able to render linear path interpolation (with the spherical quaternion orientation interpolation) and solve the inverse kinematics problem, just to render robot motion along path. I used that illustrations in my robotics handbook.

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In my humble opinion, Asymptote ( ) is one of the best packages for procedural image generation, except for some hardcore stuff like rendering with the OpenGL by hand.

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